After a few days hiatus I’m back as Gordon Freeman.
Today I progressed from crouching in a (damn) dam control structure while being fired at by a really nasty helicopter to airboating down a number of canals and tunnels, dealing with a couple of pretty easy puzzles (a jumping puzzle, yet another teeter-totter puzzle), but then meeting a number of non-helpful allies who once again tell me “you’ve got to get THERE” without giving me much help on how to get there, but at least this time a helpful alien installed a wicked cool gun on my airboat.
That’s been fun – rather than just skipping past when you see Civil Protection guys rapelling down and maybe running one or two over, I’ve been able to shoot them. Plus I shot down the nasty helicopter, and then another more alien looking helicopter, and a truck that was launching missiles.
I got as far as another damn structure where there are CP guys lobbing exploding barrels at me. I’ve died a few times trying to get through, but then the motion sickness got me and I had to give up. When I stopped a few days ago, I wasn’t sure how I’d get through, but this time I know how to get through, but I didn’t think I could do it without throwing up.
The problem is that the airboat points one way, and you point the gun another, and I get all discombobulated with which control points which thing.
I’m always disoriented when I start reading these Half-Life things about Gordon Freeman. Gordon Freeman is a scientist at the Dana-Farber Cancer Institute (http://www.dana-farber.org/abo/danafarber/detail.asp?PersonID=72&RD=True). Even as scientists go he’s pretty dweeby, so my mental picture of him zipping along in a hovercraft blowing alien helicopters out of the sky is rather startling.
He probably finds it much more annoying than I do, though.
Ian, give him a crowbar and stand back.