<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	>
<channel>
	<title>Comments on: Another MMORPG question</title>
	<atom:link href="http://blog.xcski.com/2006/08/25/another-mmorpg-question-2/feed" rel="self" type="application/rss+xml" />
	<link>http://blog.xcski.com/2006/08/25/another-mmorpg-question-2</link>
	<description>Everything I used to bore people on newsgroups and mailing lists with, now in one inconvenient place.</description>
	<pubDate>Tue, 30 Sep 2008 23:58:25 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.6.2</generator>
		<item>
		<title>By: James</title>
		<link>http://blog.xcski.com/2006/08/25/another-mmorpg-question-2#comment-10182</link>
		<dc:creator>James</dc:creator>
		<pubDate>Fri, 25 Aug 2006 16:30:27 +0000</pubDate>
		<guid isPermaLink="false">http://xcski.com/blogs/pt/2006/08/25/another-mmorpg-question-2#comment-10182</guid>
		<description>Crafting varies between MMORPGS - it's not a big deal in WoW, but used to be in Star Wars Galaxies. At least in WoW there are UI addons (the entire UI is written in Lua) that will do the same action over and over again. Crafting can be a source of money, but so can grinding mobs. You shouldn't be held back by not crafting, except of course in crafting levels ;-) - any decent economy will let you buy the results of other people's crafting.</description>
		<content:encoded><![CDATA[<p>Crafting varies between MMORPGS - it&#8217;s not a big deal in WoW, but used to be in Star Wars Galaxies. At least in WoW there are UI addons (the entire UI is written in Lua) that will do the same action over and over again. Crafting can be a source of money, but so can grinding mobs. You shouldn&#8217;t be held back by not crafting, except of course in crafting levels <img src='http://blog.xcski.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> - any decent economy will let you buy the results of other people&#8217;s crafting.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tina Marie</title>
		<link>http://blog.xcski.com/2006/08/25/another-mmorpg-question-2#comment-10181</link>
		<dc:creator>Tina Marie</dc:creator>
		<pubDate>Fri, 25 Aug 2006 16:29:04 +0000</pubDate>
		<guid isPermaLink="false">http://xcski.com/blogs/pt/2006/08/25/another-mmorpg-question-2#comment-10181</guid>
		<description>Depends on the game.  Star Wars: Galaxies, for example, had entire crafting professions.  There were people who never fought anything - they were just tailors or weaponsmiths or armorers.

In general, you don't usually have to craft, because the people who do craft will sell you the things they make. When you do, a good game makes it as painless as possible.</description>
		<content:encoded><![CDATA[<p>Depends on the game.  Star Wars: Galaxies, for example, had entire crafting professions.  There were people who never fought anything - they were just tailors or weaponsmiths or armorers.</p>
<p>In general, you don&#8217;t usually have to craft, because the people who do craft will sell you the things they make. When you do, a good game makes it as painless as possible.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
